Наборы лояльности EA от бесплатных до платных

Ранее бесплатные пакеты лояльности в EAFC теперь требуют оплаты, вызывая протест игроков

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EAFC players are angry because loyalty packs that used to be free now cost full price. The surprising thing is that people are surprised.

📅 Last Updated: Feb 20, 2024 🔍 Topics: Game, News

An image of Manchester City’s Erling Haaland from FIFA 23

Remember when our parents used to say, “You get nothing in this world for free”? Well, it seems like my mom now works for Electronic Arts (EA) and is enlightening them about the folly of giving away loyalty packs for free. Who would’ve thought?

In the past, signing into EA’s popular football cash-grab game would come with the bonus of a free “loyalty pack.” But those days are gone, and the players are not happy. EA has replaced the free packs with a section called “Packs For You” in Ultimate Team, their money-sucking game mode. Loyalty packs can still be found here, but the catch is that they now cost the same as a normal pack in the game. In other words, real money is required, not just your time.

A post from the official EAFCDirect account on X states: “Starting today, you may notice a new ‘Packs For You’ section in the #FC24 Ultimate Team Store. This section will include packs that are specific to your Ultimate Team journey, based on common factors, like playing Ultimate Team for a certain number of days. Each ‘Pack For You’ pack description will include information to explain why that pack is appearing, with a ‘Pack for You’ being made available to all players when they reach the same milestone.”

So, now we have to play even more to give EA more money? 😠

Unsurprisingly, fans reacted swiftly and harshly to this new development. The post has even received additional context, something that usually only happens with the most controversial of fake news. It now clarifies that these packs are not rewards – you have to pay full price to open them. This system used to be free. Ouch.

Let’s take a look at some of the comments from disgruntled players:

🔸 “Shameless” 🔸 “Next year in EAFC Congratulations you’re 2-0 up in the first half!! For only 2000 FP, we’ll let you play the 2nd half too!” 🔸 “Imagine charging your community $30 for being loyal towards your finished game 😭😭” 🔸 “So we have to play more to give you more money??”

And the list goes on. While this situation might usually lead to some kind of backtrack from a company, let’s remember that we’re talking about EAFC/FIFA here. Don’t hold your breath for an apology.

Image of angry gamers

Why Does This Matter?

As gaming enthusiasts, we understand the frustration and disappointment that comes with changes like this. It’s disheartening to see a company shift from offering free rewards for loyalty to charging players for the same benefits. It feels like a betrayal of the community that has supported the game.

However, this move from EA is not entirely surprising. The gaming industry has seen a rise in microtransactions and monetization tactics over the years. As companies strive to maximize profits, they often make decisions that prioritize their financial gain over player satisfaction. EA’s decision to charge for loyalty packs is just another example of this trend.

Q&A: What Else Should You Know?

Q: Is EA the only company implementing such strategies? A: No, many gaming companies have adopted similar monetization tactics. The implementation of microtransactions and paid rewards has become increasingly common in the industry. It’s important for players to stay informed about these practices and make conscious decisions about how they spend their money.

Q: Are there any alternatives for players who don’t want to spend real money on loyalty packs? A: Yes, players can choose to earn in-game rewards through gameplay instead of purchasing packs with real money. While it may take more time and effort, this approach allows players to enjoy the game without additional financial burdens.

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Q: Will EA reconsider their decision due to the backlash from players? A: It’s hard to say. While player feedback can sometimes lead to changes in company policies, EA has a track record of prioritizing their financial interests. It would require a significant outcry from the community to convince EA to revert to the previous system.

The Larger Picture

EA’s move to charge for loyalty packs is just one example of the ongoing monetization strategies employed in the gaming industry. As players, we should be wary of the potential pitfalls and evaluate our spending habits accordingly. It’s crucial to support companies that prioritize player satisfaction and maintain a healthy balance between profit-making and player experience.

By understanding these trends and staying informed, we can make informed decisions and advocate for positive changes within the gaming industry.

References:

Paul McNally, the Gaming Editor, has been deeply immersed in the world of consoles and computers since his parents bought him a Mattel Intellivision in 1980. With his extensive background in gaming journalism, Paul brings a wealth of expertise to the table. He has worked with popular gaming magazines and websites, including GamePro, Official Australian PlayStation Magazine, and GQ. Paul’s dedication to providing enjoyable and informative content makes him a respected figure in the gaming industry.

If you have any questions or want to engage in discussion, feel free to reach out to Paul on X. Let’s continue to enjoy gaming and advocate for positive changes together!

[FP]: FIFA Points [EAFC]: Electronic Arts Football Club

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